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GAME DEVELOPER

Gustavo Oliveira

I have 4 years of experience in college and about 2 and a half years of working experience, with 2D Animation, VFX, Game Design, Level Design, Programming, Sound Design and UI / UX.

more information in About me.

MY PORTFOLIO

01

2D PLATFORMER

ANIMATION AND A.I VOICE ACTING

This game was made with as much use of A.I as possible, as part of an academic research.

Nova Heights is a challenging 2D sidescroller, an atmospheric action-adventure with a focus on traversal, set in the fictional metropolis of Nova Heights. Players take on the role of a police investigator navigating treacherous environments within this sprawling city, confronting dangerous foes, and exposing the illegal enterprise known as Tomorrowland.

 

It is the 10th game I worked on and part of the college's course conclusion project, which received the highest grade.

02

3D PLATFORMER AND PUZZLE

PROGRAMMING AND SOUND EFFECTS

Saigo no Shunkan is a 3D single player plataformer and puzzle oriented game, with a fictional narrative that takes place in the real life 2011 disaster of Fukushima.

The story revolves around Yuki, a young man who rushes back from work to Fukushima to rescue his wife, who had been residing there during the nuclear disaster. 

Upon his arrival, security measures had ceased the search for survivors, and all acess to the radioactive areas had been halted.

Undeterred, Yuki decides to enter the radioactive zone illegally, determined to find his wife on his own.

 

It is the 9th game I worked on and the 2nd 3D one.

03

TOP-DOWN SHOOTER

LEVEL DESIGNER AND SOUND EFFECTS

In Vaxpedition, you are a scientist responsible for manufacturing a vaccine in a hurry, given the danger of the current pandemic happening in the world! For that, you'll need to enter the dangerous viral culture, defeat coronavirus variants and find the materials needed to manufacture the vaccine in your laboratory!

This is the 7th game where I participated in the development.

04

2D PLATFORMER

GAME / LEVEL DESIGNER, PROGRAMMER AND VFX

A platforming and puzzle game that brings humour and fun to the player, you are going to face robots, traps and the government, up to your victory.

 

During the game you will have challenges that will need your entire arsenal to be completed, use different weapons and movement options in addition to your brain and the scenario, in your revolution!

 

This is the 5th game that I worked on.

05

2D PLATFORMER

GAME / LEVEL DESIGNER AND PROGRAMMER

In this game, you are Mel, a cat detective who seeks to retrieve the skeins of the cats from the Hotel Felino, controlled by the bad cat, Frida, defeat her henchmen on your way to the top floor, where she controls everything and everyone in the hotel.

 

The game contains multiple levels and special levels, that rewards you with new weapons and water bombs. Create strategies and manage your resources to go trough every floor of the hotel, up to Frida.

 

This is the 3rd game project in which I participated.

06

SHOOT 'EM UP

GAME DESIGNER AND PROGRAMMER

This is a space shoot 'em up game, where you are going to face an army of spaceships, with 2 different weapons and multiple upgrades.

 

It is the 4th game I worked on, it was made in 1 day and a half, using  some free art assets.

07

SHOOT 'EM UP

GAME DESIGNER, PROGRAMMER, VFX AND SFX

An innovative shoot 'em up game where you control your character by rotating your phone, while advancing through the map and fighting against the Cyber Crocs.

 

Try to destroy your enemies while dodging their lasers and kamikazes. Power Ups will appear on the way, so pick them up in time.

 

This is the 6th game in which I participated in the development, it uses some free art assets.

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